How to install Shards on macOS with Wineskin

(This was originally a pinned thread on the MOUL forum)

Contents

  1. Gehn Shard
  2. Minkata
  3. The Open Cave
  4. H’uru CWE Client and Destiny Shard
  5. Skydiving Client
  6. Uru: Complete Chronicles

TL;DR version: as a first option, I suggest you get my premade wrappers: Gehn, The Open Cave, Minkata (Alpha); you should not need to do more than get an account on the respective shards (see below for the links). I have also one for Uru: CC (you will of course need to provide your own Windows installer), but the 25th anniversary update brought an official port.


About macOS 10.15 ‘Catalina’: Starting from this version of macOS, support for 32 bit applications has been completely removed. This means that almost all the solutions listed here will stop working. Codeweavers has found a solution, implemented in Crossover 19, and promised to release the code so that WineHQ and related solutions can benefit from it.
BobLishman was handling the troubleshooting with Crossover in this thread, before the forum closure. In the meantime, if you do not want to buy Crossover, the only viable solution is to not update to Catalina, until Codeweavers’ solution is implemented by the other projects (more info here).


About macOS 10.13 ‘High Sierra’: in some cases, this update broke older wrappers (see post 1, post 2). Cider can, in some cases, have trouble updating UruLauncher.exe. Wineskin requires to disable Auto Detect GPU Info for Direct3D (see the macOS tutorial); sporadically, Wineskin crashed before this option could be set.


Following from my macOS tutorial, in this post I will note my experiences in the additional steps required to run the various Shards with the Wineskin wrapper method. Currently I use Wine 5.7, which seems to work quite well with all shards, with the unofficial Wineskin 2.9.

Previously, I used Wineskin 2.6.2 with Wine 1.5.21, except for The Open Cave shard, which requires at least the 1.7.18 engine, and the Gehn shard, which requires at least the 1.9.2 engine (see below). In my experience the 1.5.21 version is a bit more responsive on older machines.

You can get my premade wrappers from here and ignore most of the instructions related to DLLs below.

Again, “pointing the wrapper to” stands for: right-click (ctrl-click) on the wrapper, select Show Package Content, launch Wineskin, click on Advanced, then Browse, select Program Files/(Uru Live/) and click on Choose, then on Done, and close the window.

Most shards can download the MOULa data files, but pointing the installers to an existing Uru Live folder will of course take less time.

Also, in most cases the Visual C++ 2013 libraries are required. vcredist_x86.exe does not work with Wineskin, however, so you will need to either use Winetrick (vcrun2015 or vcrun2013) or manually copy the msvcp110.dll, msvcr110.dll, msvcp120.dll and msvcr120.dll DLLs (VisualC2010_dll.zip and VisualC2013_dll.zip) either in the drive_c/windows/system32 folder or directly in the Uru Live folder. If you followed the instructions from my other tutorial, or are using my premade wrappers, you should already have them.

If the wrapper crashed and you cannot relaunch it again, it is likely that Wine itself got stuck. To close it, launch the Wineskin program inside the wrapper (any wrapper, it makes no difference). Click Advanced > Tools > Kill Wineskin Processes. As the notice will say, this will close every wine process, not just those from the wrapper itself.

Gehn Shard

You can get my premade wrapper here. If it crashes, try running it once with “/repair” in the EXE Flags field to patch all the data files. Gehn.22+ requires the Visual C++ 2015 libraries, which are now supported by the latest versions of Wine(skin). Wrappers are being tested and discussed in the GoW thread.

Recommended Winetricks packets are: d3dx10, vcrun2015, crypt32.

The ‘Wineskin’ method in my macOS tutorial is taken almost directly from Deledrius’ original post on the GoW; since then, a new installer was made capable of installing this Shard even from scratch. Therefore you can follow Deledrius’ tutorial to the letter, by pointing the wrapper to the Gehn installer, follow its instructions and then pointing the wrapper to UruLauncher.exe.

The following refers to previous versions of the Gehn Shard:

Starting with Gehn.20, this shard requires the Visual C++ 2013 libraries to run (currently Visual C++ 2015; see above). If you still get the “UruExplorer.exe has encountered a serious problem and needs to close” error message, you will need to use the 1.7.18 engine (you can download it from Wineskin Winery, and update the wrapper with Advanced > Tools > Change Engine Used).

Minkata

You can get my premade wrapper here and here.

The instructions in the Play page can be followed to the letter.

Alternatively, you can use the Cider wrapper; you will need to change the server status URL.

Recommended Winetricks packets are: d3dx10, vcrun2012.

The Open Cave

You can get my premade wrapper here.

This Shard too has now an automated installer, but you will need to add the Visual C++ 2013 libraries to run (see above).

Starting from version 2.17, you will need at least the 1.7.18 engine (see the instructions for the Gehn shard). Once you have done that, the process is the same as for the Gehn installer. If you have already installed the legacy PhysX component, you can skip the PhysX install that might show up.

Recommended Winetricks packets are: d3dx10, vcrun2013, crypt32.

H’uru CWE Client and Destiny Shard

(Warning: this client is not intended for regular play, it can break things if you are not careful!)

You can get my premade wrapper here.

Follow the instructions in AdamJohnso’s post, but point the wrapper directly to plClient.exe and type the “/ServerIni=server_moula.ini /localdata” string in the EXE Flags field.

Recommended Winetricks packets are: d3dx10, vcrun2015, crypt32.

Once you have this client set up, you could use it for the Destiny testing Shard, if you need it. Or turn it into a Marker Editor client.

Skydiving Client

This client is currently, and possibly forever, broken.

Follow the instructions in Lyrositor’s post (but use this libeay32.dll instead) and point the wrapper to UruSkydiving.exe. Alternatively, you can use the Cider wrapper.

Recommended Winetricks packets are: d3dx10, vcrun2013, crypt32.

Uru: Complete Chronicles

The anniversary update brought an official macOS port (wrapper) for Uru: CC! However, there is an issue with shared avatars.

If you have an older Windows-only version, the installer should work with a wrapper, with a similar procedure as MOULa (point the wrapper one time to the installer, then once it is done to Uru.exe or UruSetup.exe). Note that the GOG installer put the Uru folder in a GOG Games folder inside drive_c, outside Program Files; you can just leave it there or move it inside Program Files. I have premade wrapper for Uru CC, Deep Island and The Open Cave (PotS); obviously they are empty, you will have to point them to the 25th Anniversary app as described.

Also note that Wineskin has an annoying audio bug in Relto and near Zandi’s trailer, where you hear loud white noise; possible solutions have been discussed here (in short, use engine 1.5.0 or ≥3.0. Premade wrappers: mine, Ainia’s).